# Minebound LifeSteal

### Info

* **Version**: 1.19.2
* **How it works**: For each death, players lose one heart and the player who killed them receives one. Each player can have a maximum amount of hearts configurable through a LuckPerms meta key. Once all hearts are lost, the player is banned for a certain duration which can be configurable in the same way as the amount of hearts. Hearts can be withdraw in the form of a physical item and these items can also be crafted.

### Images

{% embed url="<https://www.youtube.com/watch?v=RwycXIOrtD4>" %}

### Files

{% code title="config.yml" lineNumbers="true" %}

```yaml
startHearts: 5
maxHearts: 10
banDurationInHours: 24

heart:
  material: RED_DYE
  name: '<red>Heart'
  lore:
    - ' '
    - '<gray>Value: <red>1'
    - '<gray>Right click to redeem.'

heartRecipe:
  shape:
    - IGI
    - GLG
    - IGI
  ingredients:
    G: GOLDEN_APPLE
    I: IRON_INGOT
    L: LANTERN
```

{% endcode %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://portfolio.gabytm.me/plugins/commissions/minebound-lifesteal.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
